Feb. 13, 2012, 5:36 a.m.
(Last edited by Rico on Aug. 2, 2012, 12:27 p.m.)
The most worrying problem of SMNC is the horrible balance of the classes.
The high HP classes has way too much HP, the light classes in contrast has way too few. Gunslinger is like free frags since you need 6 or 7 headshots to kill another sniper, and more than 10 headshots to get a tank, gunner, or even assault... Combat girl looks inferior to support since support can shotgun and annihilator... plus in MNC you can't play 2 of the same classes in a team, the strategy aspect of the game is being shallow, random teams become steam rolling target due to the bad class selections, similar to the situation that we give the community a taste of Highlanders in TF2.
The matchmaking is also worrying. It's almost unplayable if you are alone right now, since teams with invited teammates and randomly assembled teams are put in the same pool for matchmaking, so if you are alone and play with a random team, you are 99% (no it should be 100%) get steam rolled the next game. And horrible teammates you met last game will be in the next game playing with you again because he rage quited last match and finding teams at the same moment with you :(. This makes a negative feed back loop because random team getting steam rolled -> random team rage quits -> find another random team -> getting steam rolled, and at last everyone will be left unsatisfied and leave the game, never look back.
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