Note: TremZ and Unvanquished have up to a month ago split. They are now both separate projects
Unvanquished: http://unvanquished.net
TremZ: http://tremz.com
Feb. 13, 2012, 7:49 a.m.
(Last edited by Vyrnach on April 13, 2012, 7:39 a.m.)
Note: TremZ and Unvanquished have up to a month ago split. They are now both separate projects
Unvanquished: http://unvanquished.net TremZ: http://tremz.com |
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Feb. 13, 2012, 1 p.m.
Buffing the dragoon and nerfing the rifle and chaingun...hmmm
Will the shotgun be like 1.1 or 1.2? |
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Feb. 13, 2012, 2:52 p.m.
(Last edited by chlorine on Feb. 13, 2012, 2:53 p.m.)
No more barb pounce :(
SG should be 1.2ish |
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Feb. 14, 2012, 6:34 a.m.
Nerf human, buff alien :o
I expect sm. |
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Feb. 14, 2012, 6:47 a.m.
The problem of humans being worn out by attrition is still ignored.
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Feb. 14, 2012, 12:58 p.m.
i laughed when i saw "u've waited for 6 years" ,hope to be balance after the moderation
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Feb. 14, 2012, 6:23 p.m.
The problem of humans being worn out by attrition is still ignored. They can't do anything about it unless they modify the whole building mechanics. |
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Feb. 16, 2012, 4:41 p.m.
(Last edited by Tofu on Feb. 16, 2012, 4:42 p.m.)
Maybe i shall try Tremz, that would help soothing my niche to play NS2
http://www.youtube.com/watch?v=ZjPywj1TODo |
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Feb. 18, 2012, 6:56 a.m.
Maybe i shall try Tremz, that would help soothing my niche to play NS2 http://www.youtube.com/watch?v=ZjPywj1TODo NS sucks compared to Tremulous, I am talking about 1 though. |
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Feb. 19, 2012, 10:04 a.m.
i love NS1 human command system ;P
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Feb. 19, 2012, 10:26 a.m.
RTS meets FPS meets orgasm
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March 1, 2012, 5:43 a.m.
those texture not much difference between tremz and tremulous :(
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March 1, 2012, 9:21 a.m.
Sounds like a lot of stuff not change at all in this alpha release
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April 8, 2012, 6:31 p.m.
Penalizing/removing rewards for camping is one of our top gameplay priorities, and we're considering some of the ideas from the Domination mod.
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April 13, 2012, 7:31 a.m.
(Last edited by Vyrnach on April 13, 2012, 7:33 a.m.)
TremZ and Unvanquished was one and the same up to about a month ago. Not trying to make a fuss about the drama but some details here: http://aussieassault.net/forum/index.php?/topic/1941-the-direction-of-tremzunvanquished/
We always liked the old domination mod but had to stop running it b then cause too many players simply aren't used to it. No doubt about balance and gameplay are being important but I think we need to attract and eventually build a new community first. 'Significant changes (new weapons/classes etc)' would definitely be a great start to that |