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Please post all suggestions related to dispenser.tf here.
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Any CS:GO key feature works nice. Can you also add payment option "Tour of duty ticket OR Capsule key"?

Now these two are used as interchangeable items?

Any CS:GO key feature works nice. Can you also add payment option "Tour of duty ticket OR Capsule key"?

Now these two are used as interchangeable items?


I would agree that they have very similar worth to traders - similar market price commodities which sell very quickly. Most traders I know accept Capsule Keys and Tour of Duty Tickets in the same way.

Any CS:GO key feature works nice. Can you also add payment option "Tour of duty ticket OR Capsule key"?

Now these two are used as interchangeable items?

Well, their prices are almost the same and many traders estimate this price as 0.4-0.5 key.

Now, when we can see huge inflation of metal, I do not want to accept it because I cannot sell it at community market, so I will be busy exchanging it on keys as fast as possible.

Basically, what I would like to say to my buyers: "hey, look, this game will cost you 2.8 keys". At this, I do not really care which keys the buyer will give me (TF2 or any CS:GO) and how he will pay 0.8 keys: either 2 tickets or 2 capsule keys or 1 ticket + 1 capsule key.

When we treat TF2 keys and CS:GO keys as different items and ToDs and capsule keys also as different items, I cannot describe the scenario above with just 3 payment options unfortunately.

Hi Joto ,

I am selling untradeable gifts i have a suggestion so that in the future this wont came up.
as we know max slot for friend in 0 lvl is a bout 250 friends .

so if the bot is full of friends we cant sell anymore untradeable gifts .

My suggestion is :
1- To add a feature that the bot automatically remove the buyer after the gift is sent/accepted by the buyer
2- Or add a button where we can delete/remove friends from our bot

I hope this will improve dispenser.tf a lot! :) .. <3 dispenser.tf ,

There is no need to add friend to use the gifting system here, unless you are sending the bot gifts using the Steam UI.



What i meant was if my bot is already full with friends the bot can't add anymore friends thus it can't send any untradeable gifts anymore = cant sell untradeable gifts unless we remove some friends to make space for new to be added . To send gift we need add the customer as friends first. Right ?

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.


Joto, But why in "friend list" more and more friends then?

Also, can you change the icon on "Any CSGO keys"?

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.


Joto, But why in "friend list" more and more friends then?

Also, can you change the icon on "Any CSGO keys"?


Because when they accept gift, they get automatically added as friend.

`Sack of gems` trading would be awesome. Looks like steam finally implemented item grouping and allows selling multiple items at once (same with trading), but because of that its not possible to send more than 1 sack to dispenser (also i doubt sack trading via dispenser works, but i didnt check).

Any chance you can add timestamps to the comments section instead of the time since they commented, it's pretty confusing at the moment since it seems it can say "Now" for hours, Thanks :>

If there is no such function.
Example. I have got 2 permanent trades, where i buy keys, and where i sell keys. I have got 5 keys and 0 refs, i sell them for 17 ref each and get 85 ref. How to make bot auto-change amount of batches in trade, where i'm buying keys for 16 refs from 0 to 5 batches automatically when new refs arrive?
Here is link to my post, where i describe it as a problem >> http://dispenser.tf/forum/view/15066/ <<

Hey Joto, I just noticed that the bot is counting some tradeable gifts as untradeable gifts, well this is why: those gifts were in the bot inventory for like 30 days (they were untradeable) after they become tradeable today the system still thinks that they are untradeable and they have red color, can you please fix this ?

EDIT: After I sent all the gifts that the system count them as untradeable to my account and then traded them to the bot again, now the system is counting them as tradeable, I think it needs to check the games if they are tradeable or not 1 time perday, or something like this, I know that an infinite loop will make it harder

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.


Could anyone tell me how can I send gift to non friends without asking about email? Thanks :)

It would be great to be able to differentiate between cs:go weapons based on the skin and quality. Now when I add a cs:go item to my shop inventory I can only see the weapon type(m4, awp, ak and so on...). That's very annoying, since I have many skins for the same weapon, and I can't tell which one is the one that I want to sell.

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.


Could anyone tell me how can I send gift to non friends without asking about email? Thanks :)

You can send gift to anyone on the Steam network as long as you do it without using the Steam's UI. In another word, you 'forge' the request 'programmatically'. :)

To send gift we need add the customer as friends first. Right ?

No. Bot has been sending gifts to people without having them in friend list.


Could anyone tell me how can I send gift to non friends without asking about email? Thanks :)

You can send gift to anyone on the Steam network as long as you do it without using the Steam's UI. In another word, you 'forge' the request 'programmatically'. :


Awww, I knew i should chose any IT studies instead of f* robots. Thanks buddy for reply :)